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Shin Megami Tensei: Persona 3 FES

Shin Megami Tensei: Persona 3 FES

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From: Atlus
Category: Video Games

List Price: $29.99
Buy New: $20.97
You Save: $9.02 (30%)

Qty 1 In Stock


New (36) from $20.97

Avg. Customer Rating: 4.5 out of 5 stars 35 reviews

Platform: Playstation2
ESRB: Mature
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 17 - 20 years
Operating System: PlayStation 2
Shipping Weight (lbs): 2
Dimensions (in): 0.1 x 0.1 x 0

MPN: 53026
Model: 53026
UPC: 730865530267
EAN: 0730865530267

Release Date: April 22, 2008
Availability: Usually ships in 1-2 business days

Features:
  • Includes an enhanced version of the original game plus the new FES
  • 30 additional hours of gameplay with 17 new music tracks
  • 120 hours of gameplay
  • Includes a weapon synthesis system and hard play mode
  • Includes the ability to change your characters clothes

Similar Items:

  • Shin Megami Tensei: Persona 4
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  • Arcana Heart
  • The World Ends With You
  • Shin Megami Tensei: Nocturne

Editorial Reviews:

Product Description
Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.


Customer Reviews:   Read 30 more reviews...

5 out of 5 stars Persona 3 Fes is a great tribute to a good game   April 26, 2008
 43 out of 45 found this review helpful

I was impatient with Persona 3. I got it even before Fes came out when all us fans still thought there was no way in hell Atlus was going to ship it over to the states. However we signed a petition,rallied a bunch of team spirit, and miraculously Atlus took our whining as a valid point. Sure they likely did it because they knew they could make more money but at $29.99 this game is very much a steal! All I have to say is thank you Atlus.

Honestly I'll start by saying this rpg is not for everyone. If for example you hate dating sims, destest Japanese culture, or prefer more traditional RPGS that include knights,barbarains,dragons, fair damsels, and scantily clad spell casting elf babes Persona 3 is not for you. I do not say this to sound snutty or elite I'm just warning you so you know what you are getting into.

However if you are open minded to heavy social interactions in rpgs, a great modern day story in which our world is threatened by demonic shadows of ill intent that come out during a hidden 13th hour, and a group of teenagers that use their inner psyches to battle for the fate of mankind while trying to keep up with their responsibilities tied to high school life you will love this improved Persona 3 dearly.

As much as I want to describe evokers, Apathy syndrome, fusing cards to create new personas, strengthening social links to make your Arcana types more powerful, and running around in the labyrinth of Tartarus which oddly enough is your High School during the day time I think it is more important to discuss what is new in Fes. I assume most of you have at least researched the original title so I will not waste your time going over what has already been covered.

If you think "The Answer" segment with Aegis is the only thing new about FES you are mistaken. "The journey" has an added hard mode, more ways to increase your social links, a weapon/persona forging system,more interactivity amongst your SEES comrades,additional quests, and though it may seem like a trivial detail everyone will change their clothes throughout the year. Getting the sexy costumes for the female heroines is a guilty pleasure if you are into that sort of thing. (Maid wear and swim suits anyone?) and if you are a girl playing you'll get a giggle out of dressing down the guys too. If anything at least P3 fes does not descriminate against either gender. No feminists will have the excuse to wail about burning bras here. The female characters have alot of depth,personality, and lovable quirks and there's so much more to them than looks alone. The same thing can be said for the guys. You'll take to Junpei's class clown antics and Akihiko's fighting spirit in no time flat. I must say this is one of the only RPGS I played in which I liked every character and none of the cast felt like over blown comic relief or tacky add-ons. The endearing heroes/heroines in P3 Fes will make you wish Final Fantasy as a series still cared about giving their characters heart and soul instead of just marketing them to be "cool" as shallow gimmicks.

While the Jorney is easier due to all the additional ways you have of balancing normal adolescent life with fighting shadows "The Answer" is automatically on hard mode. For those of you that do not mind a challenge you'll still enjoy the same old level grinding but if you are a casual gamer it can get tedious. That said getting more revelations about the first game will be worth the drudgery to most of us. Because "The Answer" ditches social links and focuses more on combating your way through the new dungeon called the abyss of time the only conversations you'll see are between the SEES members themselves as they discuss how they feel about where their lives are heading after the events in the journey. Aegis takes the role as the lead so at the very least she has acess to more then one Persona and can enter the velvet room.

By now if what I said has intrigued you Fes is likely worth your dollar. There are alot of less fun RPGS out there going for higher prices so right now Fes is a win/win situation.

Pros

1. Taking Elisabeth for dates outside the velvet room.

2. Walking the dog to up your social links

3. More social links to estabalish.

4. P3 fans get more answers and more closure

5. Getting revealing or outlandish costumes for each character

6. Hard mode for those that thought the original was too easy.

7. Metis is a good new character both as an antagonist and an ally.

8. Fuuka gets more love

9. More quests (One which deals with Chidori)

10. Great translation and voice overs

11. Addition of classic Persona battle songs in "The Answer"

12. Good music that fits the game. (By this I mean the music would be weird or abyssmally bad if not in P3 but it compliments this type of adventure perfectly.)

13. Very affordable

Cons

1. Gameplay is mostly unchanged

2. The Answer is nothing more then a difficult story driven dungeon hack.

3. Tartarus and the abyss of time get very repetitive. It would have been nicer if more missions took place outside the main dungeons or there were more enviorment types.

4. Those not open minded to modern Japanese culture may feel alienated.

5. Atlus could have waited so we only had to buy this version instead of belting out money for two versions of essentially the same game. Hopefully Persona 4 will come to us finished the first time. If they later release P4 fes I'll be irrate.

6. The game is very linear (especially if you've romped around in the wide open spaces of Dragon Warrior 8 or Final Fantasy 12)

7. Likely the copies are limited so snatch it soon or forever be in gamer purgatory. (Atlus always has limited copies. What gives?)

8. To clarify evokers are not real guns but the imagery of putting a gun like object to ones head and pulling the trigger to summon a persona is still risque. No problem for gamers with a good grip on reality but if you are a parent considering this a purchase be sure your teenager or child is firmly rooted in common sense before you get them P3 fes. Overall it is not nearly as violent or vulgar as God of War or GTA San Andreas however.



5 out of 5 stars Spectacular, a great game is made even better   April 23, 2008
 37 out of 40 found this review helpful

Last year's Shin Megami Tensei: Persona 3 managed to come out of nowhere and end up being one of the best RPG's to ever grace the PS2. Now, Atlus has unleashed this director's cut of sorts of the game, entitled Shin Megami Tensei: Persona 3 FES. The game is broken up into two separate parts, entitled The Journey and The Answer. The Journey is pretty much the original game with many noticable tweaks, enhancements, and new features; while The Answer takes place after the events of the original title. The game retains the look of the original, and it still looks good; while the dialogue, story, and characters are memorable as ever as well. Even if you have played through the original title, FES warrants your attention because of the ton of new content, and The Answer mode offers up more replayability. Not to mention that given the bargain price tag, this game is basically a steal, even if you already own and have played through the original. Let it be known though that the game does offer quite a bit of challenge amongst all the variety offered. Casual gamers or those who don't spend much time with RPG's are not going to get the most out of the game, where as more devoted RPG'ers or fans of the series will find much to love here. All in all, regardless of whether or not you played the original version of the game, Shin Megami Tensei: Persona 3 FES is a spectacular new vision of an already great RPG, and for old and new fans and RPG gamers alike, this game is a more than worthy pick up.


5 out of 5 stars Time to FES Up!   April 23, 2008
 11 out of 17 found this review helpful

Shin Megami Tensei: Persona 3 FES

I conFESs that I am not familiar with the earlier game, however, I bought this game today and I love it. My summer fun has begun early. Most Atlus games are great and this one does not disappoint. Every aspect of a video game that you can analyze and comment on, is great. Please excuse me for being abrupt, but I have to get back to my game... :D



5 out of 5 stars Amazing and slightly different RPG   May 24, 2008
 10 out of 10 found this review helpful

I come from the perspective that this is the first Persona or SHin Megami Tensei game that I have ever looked at, intrigued by previous reviews for Persona 3 and the $30 starting price. I will say that I have gotten my money's worth of entertainment in the last month.
In brief, without giving too much of the plot away, Persona 3 is about a group of Japanese high school students with special powers who are out to save the world from monsters. Yeah, that sounds really cheesy, but I found myself sucked into the complexity of the plot. Characters that originally seemed one dimensional, due to the length of the game, become very multidimensional (and there are a good number of characters, both to command and to charm). You advance in the game basically two ways - Sim dating/friendship style interactions, and dungeon (in this case, tower) crawling. Although the game is fairly linear, there is quite a bit of strategy in maxing your social interactions and creating new personas (the things you summon to fight, which apparently there are 170-ish of).
FES is the current updated edition of the game, which includes the answer, a straight dungeon crawl coda to the end of the main part, the journey.

Here are some things to keep in mind:
This game is loooooooong, and there are not a lot of shortcuts that I can see. Long as approximately 70 hours of game time, possibly 100, depending on what you do. And this game is not donkey kong- it is not satisfying in little time bites. So it's a time commitment, be aware before you start and get hooked.

The whole using the fake gun to your head to summon the personas some may find objectionable, though you basically do not notice it after a few hours of playing.
In addition, many of the personas use religious imagery from most of the major world religions, living and dead - so some may find that objectionable as well.
I will have to say that the sex and violence is kept to a minimum in general - there is teen dating and suggestive dialogue, but not overt teen sex, and minimum blood and gore.
It is a combo of dungeon crawl and heavy social RPG interaction, so if you don't like that...

I personally loved this game, and look forward to the US release of persona 4.



4 out of 5 stars The X-Com of JRPGs?   August 1, 2008
 9 out of 11 found this review helpful

I can't take JRPGs. Not usually. The big eyes plastered to childish bodies. The lengthy, cryptic, expositions. The cookie-cutter characters. The sick-making adorableness. The endless, pointless, series of soul crushing random encounters...

But I keep trying. I know there must be something I'm missing because I can't get past my personal tastes (as impeccable as they are) as a Western adult PC gamer whose interests run towards Western RPGs when they're not preoccupied with historical simulations and wargames. Heck, it took me a decade to break down and even buy a console but I was ultimately glad for it.

And once again my resolve, or lack thereof, has paid off. Take one part X-Com, the blending of turn-based tactical combat on unpredictable/dangerous terrain with a highly integrated strategic component, and one part Scooby-Doo. That's to my atypical, and slightly disfunctional, brain what Persona 3 FES is.

It's an extended series of adventures for the Scooby Gang, or this Japanese version thereof, as they explore a mysterious world beyond ours by night (the Dark Hour's dungeon crawl) and go to school by day.

The tactical and strategic interplay of Persona 3 FES is fairly deep. It trades X-Com's map movements and military style tactics and UN members needing placating for chosing which friends to make in the Real World and, as you learn about them, empowering those aspects of your own mind related to them called Personas. As other reviewers have noted the whole stable of personas is massive and they're highly customizable using fusions and having other elements in hand, or timing them right, when they're done. The single most important factor in how powerful a given persona will be is driven by social ties.

Now I'm not going to say you don't give up a certain ambience of having your own constructable base, as in X-Com, or the ability to play through the loss of individuals on your team, as in X-Com, or the sheer attraction of commanding an elite squad of commandos.

What you gain are the story oriented interactions of more detailed NPCs and a wealth of little details and a whole setting that changes as time goes on. It's so rich with story elements, most of which are not foisted on you in classic CRPG style, that you will have to replay several times and do different things to even see a fraction of what the daytime world has to offer.

You can find yourself building up personal stats that, in turn, offer you access to different elements of the game. Most commonly these are new NPC Social contacts. who in turn empower the fusing of persona-spirits matching their own Tarot suit. You might find elements that build up a persona's stats (combat oriented compared to your more social oriented stats - they exist in tandem, not overlapping), have totally random effects, offer items to improve social standings with other characters, provide you with new items and much more.

Each of the many NPC Social links has a whole backstory behind it that gets fleshed out as time goes on. Some seem to intersect the main story a bit while others have nothing to do with it.

The strategy of figuring how best to spend your limited time in one day and to take advantage of all that's offered, or even finding it (and in some cases learning schedules for certain events - like what days a week certain films are shown or when the karaoke bar is open) is a big concern.

Driving all of this is the background knowledge of a couple daunting threats that loom on the calendar: The Full Moon will spawn uberbosses you need to defeat to progress. You have to have the strength to handle these things which you gain both by grinding in the dungeon as well as building up social ties to empower your combatant personas. Possibly more scary: Mid-terms and finals!

I'm really not the type who goes for JRPGs but the mix of strategic, tactical, storytelling and freedom to make some of your own choices along with the sheer wealth of options to explore overwhelms having to live in a Japanese High School by day and beat on random encounters by night. My mind's as much on the underlaying strategic consequences of what I'm doing as the candylike graphics and storytelling icing.

And, for better or worse, I'm kind liking that too. "Oh, Stupei! You didn't really say that did you?!"


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